ARRIS, the product
shown in the photos, is a computerized medical imaging system oriented primarily toward
the chiropractic field. It provides a more precise method of measuring and documenting
skeletal abnormalities and misalignments. The product consists mainly of a video camera, a
personal computer system, a set of load cells to sense weight and center-of-gravity, and
the software necessary to integrate the subsystems, analyze the data, and provide an
operator interface.
To perform a basic analysis, the patient stands on a large disc which slowly rotates
through three-quarters of a revolution while a video camera sends images to the computer.
When the scan is finished, images of the patient are displayed on the unit's built-in
monitor where the operator enters anatomical points. In addition to side, front, and rear
video images, the computer also constructs an overhead view of the patient. After
analyzing the graphical data and integrating center-of-gravity information from load cells
under the disc, the software then produces a report that includes an image of the patient
with a graphic overlay and a narrative with highlighted abnormalities. Other capabilities
include range-of-motion analysis and video analysis of X-ray films. Virtually any
anatomical characteristic that can be visually detected can now be quantified, analyzed,
and compared to normative criteria in the computer's memory. Current scans can also be
compared to prior scans in order to document the effectiveness of treatment.
Although correct software architecture and good mechanical design were essential, a
number of marketing issues were critical to the product's success. The primary challenge
centered on the high development costs in contrast with the comparatively narrow market,
which implied a relatively high selling price. A preliminary study indicated that ARRIS
would cost somewhat more than competitive systems using older technology. Consequently, an
important objective of the product's design was to elevate its perceived value and give
the product a quality, high-tech appearance consistent with its price and function.
As is typical, initial design selection was based on renderings. Renderings, however,
can imbue a design with qualities that may not necessarily come through in the actual
product. To avoid the pitfalls of artistic representation, full-size appearance models are
necessary in order to prove out candidate designs. Appearance models demonstrate the
product's visual impact, and in addition, they also verify the ergonomics of the design.
An appearance model need not be especially costly. Much depends on the complexity and size
of the design, the necessary structural strength, and the amount of detailing needed to
accurately convey the look and feel of the product.
With ARRIS, two models were built of polystyrene foam. Detailing was kept to a minimum
in order to save on expenses. The images in the sidebar (above, left) show the foam
appearance model that was selected as the final design, the first-generation prototype,
and the monitor's primary workspace. Click on an image in the sidebar to retrieve the
full-size image.